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Messages - psyke

Pages: 1 [2]
16
Yeah, no problem, I can do whenever a new character is revealed.

17
Thanks  :)

Another one:

18
I'm not very good with this, but here is my contribution:



19
I made a new version only for fun.
KI2 Version:
http://img37.imageshack.us/img37/6183/kme.png

Reference:
http://cdn.warcraftmovies.com/pictures/mugshots/810973_a2f.png

- White fur on his chest/head.
- Glowing yellow eye.
- Red pants.
- Iron claws.

20
Chief Thunder
Cinder
Eyedol

:)

21
Thanks for the feedbacks!

New version:
http://img560.imageshack.us/img560/1492/4sw.png

Less fur.
Blueish color.

22
Hello everybody!

I'm a big fan of KI, and the new KI looks very promising, but I really didn't liked some things, like Sabrewulf's design. For me, It looks like a generic werewolf.

But this is just my opinion.

Since I didn't liked that much, I edited the original to look more like Sabrewulf from the old KI games.

Original:
http://imageshack.us/a/img707/2883/tulh.png

My version:
http://imageshack.us/a/img802/3422/5r9.png

What do you guys think?

23
Hello CXK!

I have 3 questions:
Q1: I heard that you want to bring Killer Instinct to the competitive scenario, that is very interesting but that requires a lot of balance between characters. What is the most important factor to take into account when balancing characters (besides the damage)?

Q2: Mortal Kombat 9 will be available on the STEAM on July 3, and that will expand even more it's competitiveness. Have you ever considered bringing Killer Instinct to the STEAM and make it playable between platforms (PC vs XBOX ONE)? As we are talking about Microsoft, this is a huge opportunity to grow the KI community.

Q3: Can we expect more female characters than in KI2?

Pages: 1 [2]

 

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