Pluses: Cool panish, excellent air mobility (it seems even better, than at Sadira), a free armor, cool j.MK, nice Anti-Air, a cool antizonning, an overhead with big plus on the block
Minuses: I didn't find minuses yet.
I will allocate a couple of moves
4 HP - overhead, on the block +4 frames
LP+MP+HP - Language, range on fullscreen (what to hell?). Can absorb any projectile turning them into meter. It is possible to use as a teleport to the opponent (works in air).
236 Damage Kick - a super kick a boot (Anti-Air), on a hit it is possible to combo.
214 Damage Kick - a sphere, with an armor. It is possible to use in air.
236 Damage Punch - dash with horns, hev the version unsave (-10 frames)